- makeLoopback(ourId, nearOptions?, farOptions?): {
Trap: undefined | Trap;
getFarStats(): any;
getNearStats(): any;
isOnlyFar(x: any): boolean;
isOnlyNear(x: any): boolean;
makeFar<T>(x: T): ERef<T>;
makeNear<T>(x: T): ERef<T>;
makeTrapHandler<T>(x: T): T;
} Returns {
Trap: undefined | Trap;
getFarStats(): any;
getNearStats(): any;
isOnlyFar(x: any): boolean;
isOnlyNear(x: any): boolean;
makeFar<T>(x: T): ERef<T>;
makeNear<T>(x: T): ERef<T>;
makeTrapHandler<T>(x: T): T;
}
Trap: undefined | Trap
getFarStats:function
- getFarStats(): any
Returns any
getNearStats:function
- getNearStats(): any
Returns any
isOnlyFar:function
- isOnlyFar(x): boolean
Returns boolean
isOnlyNear:function
- isOnlyNear(x): boolean
Returns boolean
makeFar:function
makeNear:function
makeTrapHandler:function
- makeTrapHandler<T>(x): T
Returns T
Create an async-isolated channel to an object.